

if ( SERVER ) then

	AddCSLuaFile( "shared.lua" )
	SWEP.HoldType			= "ar2"
	
end

if ( CLIENT ) then

	SWEP.PrintName			= "D3/AU-1"			
	SWEP.Author		        = "RynO-SauruS"
	SWEP.Slot		        = 3
	SWEP.SlotPos			= 2
	SWEP.IconLetter			= "i"
	SWEP.WeaponSelectIconLetter     = "I"
        SWEP.DrawAmmo			= true
        SWEP.DrawWeaponInfoBox	        = true					// Should draw the weapon info box
        SWEP.BounceWeaponIcon           = false					// Should the weapon icon bounce?
        SWEP.SwayScale			= 1.0					// The scale of the viewmodel sway
        SWEP.BobScale			= 1.0					// The scale of the viewmodel bob
        SWEP.WepSelectIcon		= surface.GetTextureID( "weapons/swep" )
	SWEP.ViewModelFOV		= 75
	SWEP.ViewModelFlip		= true
	SWEP.CSMuzzleFlashes	        = true
	
	killicon.AddFont( "weapon_g3sg1_ryno", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) )
	
end


SWEP.Base				= "ryno_base_css"
SWEP.Category			= "Counter-Strike (RynO-SauruS) - Sniper Rifles and Shotguns"

SWEP.Spawnable			= false
SWEP.AdminSpawnable		= true

SWEP.ViewModel			= "models/weapons/v_snip_g3sg1.mdl"
SWEP.WorldModel			= "models/weapons/w_snip_g3sg1.mdl"

SWEP.Weight				= 5
SWEP.AutoSwitchTo		= false
SWEP.AutoSwitchFrom		= false

SWEP.ShakeWeaponSelectIcon      = false

//SWEP.TracerType                 = "AR2Tracer"

//Some Possible Tracer Values:
// Tracer
// AR2Tracer
// HelicopterTracer
// AirboatGunTracer
// AirboatGunHeavyTracer

SWEP.InfiniteAmmo                       = false
SWEP.UseScope                           = true
SWEP.WeaponDeploySpeed                  = 1

SWEP.ZoomedPrimaryAutomatic             = true
SWEP.ZoomedPrimaryDelay                 = 0.25
SWEP.ZoomedPrimaryCone                  = 0
SWEP.ZoomedPrimaryDamage                = 28
SWEP.ZoomedPrimaryRecoil                = 2.5
SWEP.ZoomedTracerFreq                   = 0
SWEP.ZoomedDrawCrosshair		= false

SWEP.UnzoomedPrimaryAutomatic           = true
SWEP.UnzoomedPrimaryDelay               = 0.25
SWEP.UnzoomedPrimaryCone                = 0.02
SWEP.UnzoomedPrimaryDamage              = 28
SWEP.UnzoomedPrimaryRecoil              = 2.5
SWEP.UnzoomedTracerFreq                 = 1
SWEP.UnzoomedDrawCrosshair		= false

SWEP.Primary.BulletForce                = "5"
SWEP.Primary.WeaponDrawSound            = ""
SWEP.Primary.CustomReloadSound          = ""
SWEP.Primary.Sound			= "Weapon_G3SG1.Single"
SWEP.Primary.NumShots		= 1
SWEP.Primary.ClipSize		= 20
SWEP.Primary.DefaultClip	= 80
SWEP.Primary.Ammo			= "smg1"

SWEP.Secondary.ClipSize		= -1
SWEP.Secondary.DefaultClip	= -1
SWEP.Secondary.Automatic	= false
SWEP.Secondary.Ammo			= "none"

